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Tickets for the new car race 'C1 2022 MOTEGI' to determine the 'fastest on public roads' have been decided to be sold at Zaiko!

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Zaiko Inc., which supports the success of creators through technology (Headquarters: Minato-ku, Tokyo, CEO: Malek Nasser, https://zaiko.io/), offers a platform (Direct to Fan = D2F model) where creators and fans can connect directly, developing a wide range of products/services in areas such as digital events, video distribution, data analytics, and NFTs. We are pleased to announce that C1 Co., Ltd. (Headquarters: Kashiwa City, Chiba Prefecture, CEO: Yuki Hayashi) will begin selling event tickets for the automobile race “C1 2022 MOTEGI” to be held at Mobility Resort Motegi starting in April on the special Zaiko page.

“C1 2022 MOTEGI” is an event registered as part of the “TEAM EXPO 2025” program “Co-Creation Challenge”. As long as the conditions of “Compliance with safety standards*1” and “Cost cap for each class” are met, participants can freely customize and compete without distinction between gasoline engine cars and electric vehicles—this is the first of its kind in Japan. Fans who acquire race tickets for this event will be able to vote for their preferred machines, drivers, and models*2, and based on the results, teams can win popularity prize money.
*1: Must pass vehicle inspection
*2: Models can apply regardless of experience, age, or gender

■C1 Links
Website: https://www.c1race.com/
Facebook: https://www.facebook.com/C1.2022.MOTEGI/
Twitter: https://twitter.com/c1race
Instagram: https://www.instagram.com/c1race/


■About Zaiko
Zaiko provides various services for artists, creators, and event organizers. Established in 2019, Zaiko is a pioneer of ticketed digital events in Japan and has hosted live streaming events for fans around the world. Since 2019, Zaiko has returned over 8 billion yen to creators and has been creating an environment where creators can continue their activities even amidst the COVID-19 pandemic. One of our philosophies is to empower creators and enable their success through their own efforts. In the future, we will continue to support the creation of revenue opportunities centered around the D2F model (Direct to Fan), allowing creators to focus on their creative activities while doing our utmost to connect them with fans worldwide.